Surf while hugging the eastern coast of an island here and your encounters will be those of the last area you fought in: the Safari Zone in this case.
They tend to be hugely powerful, yes, but that recharge turn leaves the user a sitting duck for whatever the opponent wants to do the next turn. In this new age of Dynamax moves, attacks such as Blast Burn and Hydro Cannon are actually seeing use. This is largely because… well, they actually function in a reasonable, balanced way now. Pro players who have journeyed through a given game umpteen times often simply want to blast straight through them. If you want to get your hands on this beloved Mythical critter, the most popular way to pull this glitch off is to approach the Gambler on Route 8 who is facing the entrance to the Underground path , then quickly opening the menu before the battle against him begins.
Players can even earn a fun ribbon for each fully-trained Pokemon! EVs are an important part of training the best Pokemon. However, the thought of slaughtering Pikachus in the name of fast speeds may seem both daunting and inhumane. It works, but it's a slow process. Vitamins work as well, but are expensive and require a substantial grind for money. Thankfully, Game Freak has given trainers ways to speed up EVs gained through battles with the use of held items and other, trickier mechanics.
The Macho Brace is the most easily obtainable EV-training item. At the cost of speed, a Pokemon will gain double the amount of EVs per battle. This reduces the Pikachu harvest in the example down to Meanwhile, " Power" items will give a bonus 8 EVs in a specific stat at the end of a battle, independent of the EVs gained from the opposing Pokemon:. The effect stacks with the Power items as well, bringing that stat bonus up to 16 EVs per battle.
Altogether, with Pokerus and the Power Anklet, it only requires 13 Pikachus to max the speed stat. The player saves time, and the Pikachu population will be grateful.
Maxing out a stat is relatively easy with all the tools at hand. However, those who require more specific stat builds will need to be careful to allocate points properly. It's very easy to overshoot goals and mess up EV training , especially with the various combinations of items and Pokerus. If this happens, don't get discouraged! That Pokemon will not need to get sent to the farm; it just needs to be tuned a bit. Each applies the bonus to a different stat, in addition to the normal effort points gained.
EV-reducing Berries no longer reduce Effort Points to if the points were above ; instead, only 10 EVs are deducted. A new kind of item called Feathers known as Wings at the time are introduced which are similar to Vitamins but only give 1 effort point when consumed.
Unlike Vitamins however, Feathers are not subject to the EV limit and can be consumed until the maximum value of for one stat or a combined for all stats is reached. There are 7 types of Feathers in total, but only 6 Feathers contribute to a specific stat: the Pretty Feather does nothing at all. Feathers can be collected from the shadows at the Driftveil Drawbridge or Marvelous Bridge and are given as prizes for clearing higher level floors in the Black Tower and White Treehollow.
All items and mechanics for effort values remain the same in Generation VI as they were in Generation V, except individual stats now max out at EVs instead of This provides no functional difference from previous generations, since stats are calculated by integer division of the effort values by 4, so having EVs has the same effect on a stat as having If the player mixes two Berries of the same color, they will produce an EV Juice that raises a stat corresponding to the Berries' color by an amount depending on the Berries used; pre-made EV Juices can also be purchased from the Juice Shoppe, with the available juices varying each day.
Super Training exposes base stats to the player for the first time. A maxed out stat will have sparkles around its name. Sign up for free! What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: gigaphoenix User Info: pokedude7. The good thing about the 1st and 2nd gen is that you don't have to "EV train" if you don't want to.
So in a sense, EV training doesn't exist in the 1st and 2nd gen of pokemon games. User Info: Gunbladelad. The "EV cap" was only introduced in the Advance gens onwards. In terms of usage, EV's and Stat Experience are the same thing.
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